Sunday, June 25, 2006
Thursday, June 22, 2006
conceptart.org workshop
I went to the conceptart.org massive black workshop from June 9-12, 2006. Here are some life drawings I did from the workshop.
Wednesday, June 21, 2006
Jump test animation and breakdown exercise
This is a jump test animation done in Maya. I did the blocking, converted it to spline and flatten some keys on the feet. Not bad but there are still some posing and timing corrections I have to do like the anticipation of the first step or hop (too dry), twist on the body through out the animation, etc.
And my first animation in XSI.
And my first animation in XSI.
Tuesday, June 13, 2006
Ahhh Animation!
After working on game animations for over 8 years, I decided to transfer to the cinematics department of Ubisfot Montreal. I started learning XSI to animate. Very similar to Maya for the f curves but I realise that each software have their own strengths and weaknesses. So after learning XSI, I know how to use 4 software packages. 3dsMax, Maya, and MotionBuilder. Although I am far from an expert on each of the programs but I get by ;)
End of portrait class
Today was the end of my first portait class. The class has 6 sessions, 3 from life and 3 from a photo reference. This was a demo I did of the model. I gave the drawing to her.
The end of the 1st Life Drawing Class
I taught my last class of life drawing in May and I think I did a good job. One of the students baked a couple of cakes. Yum yum. :) I will teach another session in fall. I am trying to get a gig going too at work as an Life drawing instrustor.
Subscribe to:
Posts (Atom)