Sunday, June 25, 2006
Thursday, June 22, 2006
conceptart.org workshop
I went to the conceptart.org massive black workshop from June 9-12, 2006. Here are some life drawings I did from the workshop.
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Wednesday, June 21, 2006
Jump test animation and breakdown exercise
This is a jump test animation done in Maya. I did the blocking, converted it to spline and flatten some keys on the feet. Not bad but there are still some posing and timing corrections I have to do like the anticipation of the first step or hop (too dry), twist on the body through out the animation, etc.
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And my first animation in XSI.
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And my first animation in XSI.
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Tuesday, June 13, 2006
Ahhh Animation!
After working on game animations for over 8 years, I decided to transfer to the cinematics department of Ubisfot Montreal. I started learning XSI to animate. Very similar to Maya for the f curves but I realise that each software have their own strengths and weaknesses. So after learning XSI, I know how to use 4 software packages. 3dsMax, Maya, and MotionBuilder. Although I am far from an expert on each of the programs but I get by ;)
End of portrait class
Today was the end of my first portait class. The class has 6 sessions, 3 from life and 3 from a photo reference. This was a demo I did of the model. I gave the drawing to her.
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The end of the 1st Life Drawing Class
I taught my last class of life drawing in May and I think I did a good job. One of the students baked a couple of cakes. Yum yum. :) I will teach another session in fall. I am trying to get a gig going too at work as an Life drawing instrustor.
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